HVN Entertainment Co. LTD

Lead Game Programmer



Description

I am responsible for overseeing and managing all programming aspects of game projects. Led the technical development of games, collaborating with cross-functional teams to formulate detailed technical specifications. Specialized in Unreal Engine and Unity, demonstrating proficiency in prototyping and implementing gameplay mechanics and systems, leading to a 46% enhancement in game functionality and player satisfaction. Notably, coded custom shaders for the game environment, including interactive water/snow/grass shaders and AO dirt shaders. Collaborated with cross-functional teams to define and implement detailed technical specifications, resulting in a 60% reduction in development time and increased project efficiency. Also played a key role in optimizing game performance, resulting in a 34% increase in frame rates and a more seamless gaming experience for users.



Responsibilities


Skills

Technical Architecture · Platform Integration · Optimization Techniques · Optimization · Coding Standards · Software Development Life Cycle (SDLC) · Agile Methodologies · Working Experience · Technological Innovation · Skill Development · Interactive Learning · Computer Science · Unreal Engine · Unity · Blender · Adobe Photoshop · Technical Design · Game Development · Mathematics