The Prodigal Developers Inc
Gameplay Programmer
Description
I embarked on a journey of innovation with my expertise in Unity and Unreal Engine, where I have successfully
delivered 16 client projects, achieving a remarkable 60% time savings through the implementation of rapid
prototyping techniques. As a seasoned leader, I have effectively managed and motivated a dynamic team of 8
programmers, surpassing individual goals and elevating project delivery timelines. My commitment extends to
fostering a culture of mentorship, providing guidance to junior developers. Through orchestrated communication
strategies, I ensure seamless collaboration across production teams, fostering an environment conducive to
optimal project progress.
Responsibilities
- Establish and carry out departmental goals, policies, and procedures
- Manage general activities related to making products and providing services
- Consult with other executives and staff about general operations
- Negotiate or approve contracts and agreements
- Manage each member of the team and help them meet their development goals
- Create technical design and maintain design documents
- Build and self-manage the programming task schedules and define the development milestones
- Collaborate with other leads within the team on game features
- Implement game features and systems
- Monitor the programmers' work and ensure that quality and scheduling goals are met
- Manage and mentor less experienced programmers, including task assignments and follow-up
- Facilitate communication between the programming team and the other production teams
Skills
Unreal Engine · Unity · Blender · Adobe Photoshop · Technical Design · Game Development · Mathematics ·
Technical Architecture · Platform Integration · Optimization Techniques · Optimization · Coding Standards ·
Software Development Life Cycle (SDLC) · Agile Methodologies · Working Experience · Technological Innovation ·
Skill Development · Interactive Learning · Computer Science