PLAY'N GO INC

Frontend Game Software Engineer



Description

Spearheaded six (6) Research and Development (R&D) initiatives, including the creation of user-friendly art tools empowering artists to implement procedural lightning and backgrounds independently, eliminating the need for additional programming support. Contributed to engine optimization projects, achieving up to a 90% reduction in loading times through innovative techniques and introducing sequential loading methodologies. Engaged in Agile methodologies, conducting in-depth requirement analyses, and actively participating in technical discussions. Played a pivotal role in collaborative problem-solving and served as a mentor, fostering a culture of continuous learning within the development team.



Responsibilities


Skills

Pixi.js · Unity · Technical Architecture · Platform Integration · Optimization Techniques · Optimization · Coding Standards · Software Development Life Cycle (SDLC) · Agile Methodologies · Working Experience · Technological Innovation · Skill Development · Interactive Learning · Computer Science · Blender · Adobe Photoshop · Technical Design · Model-View-Controller (MVC) · Game Development · Mathematics